Bienvenue
Nom d'utilisateur:

Mot de passe:


Retenir l'identification

[ ]
[ ]
Menu Général
Un lien vers votre site
Un lien vers votre site
New Creatures Framework
Language: english français

Add new creatures to Heroes 5

New creatures can now be added to Heroes 5 Tribes of the East, beyond the usual 180 official creatures!

Download and install the New Creatures Framework, and make your choice among the multiple creatures below. The framework itself does not contain new creatures, it is only the core platform, that guarantees no (or minimal) conflict between NCF-compatible mods, whether you use one or a hundred.

Download the Framework (3.76 Mb)
Last update: v1.1 on 23rd january 08

You are welcome to give your feedback and ask questions about the framework.

Playing with new creatures

Install the framework

  1. Copy the contents of this archive in your ToE installation folder. This will add 3 files:
    • bin/H5_Game.NCF.exe (the new executable to launch the game)
    • UserMODs/NCF__Core.h5u
    • UserMODs/NCF__DefaultStats.h5u (optional)
  2. Install at least one NCF-compatible creature mod (see the list below)
  3. Launch ToE through the new executable (H5_Game.NCF.exe)

Enjoy! The new creatures will be able to appear as random monsters if such stacks have been placed on the map. Or you can use a map where the mapmaker specifically placed them.

Safety caution: as always when using a .exe file, make sure you downloaded the framework from a trusted source. The modified .exe here is based on the european edition 3.0 (ToE) H5_Game.exe executable, in which only a few bytes have been modified.

Note: NCF__DefaultStats.h5u adds (experimental) support for necromancy (for example raising undead creatures from new creatures) and blood rage if necessary. It is kept separate from the core, because it prevents from using AI-tweaking or some balancing mods: remove it if you have any conflict with one of those.

Available creatures list

Reserved slots (work in progress)

  • 194-199: Efreets, Manticore upgrades, Wisp - by Szeridan
  • 204-207: Elementals Upgrades - by Samigina
  • 208: Twilight Dragon - by Orfinn
  • 217: Dragon Slayer - by Fiur
  • 220: Creature_Dendroid - by Psatkha
  • 221: Creature_Dendroid_Guardian - by Psatkha
  • 222: Creature_Dendroid_Soldier - by Psatkha
  • 223: Creature_Devaster - by Psatkha
  • 224: Creature_Maradeur - by Psatkha
  • 225: Creature_Vopar - by Psatkha
  • 226: Creature_Schismatic - by Psatkha
  • 227: Creature_Chastener - by Psatkha
  • 228: Creature_Robber - by Psatkha
  • 229: Creature_Guerrier - by Psatkha
  • 230: Creature_Hermit - by Psatkha
  • 231: Creature_Inquisitor - by Psatkha
  • 232: Creature_Armatier - by Psatkha
  • 233: Creature_Gremlin_Arsonist - by Psatkha
  • 234: Creature_Malachite_Gargoyle - by Psatkha
  • 235: Creature_Nunkuga - by Psatkha
  • 236: Creature_Komthur - by Psatkha
  • 237: Creature_Executor - by Psatkha
  • 238: Creature_Kurgog - by Psatkha
  • 239: Creature_Kikimora - by Psatkha
  • 240-249: by Psatkha
  • 250-272: Tales of Karador
  • 277: Rust Dragon - by WarLore
  • 284: Dragon Knight - by Radar
  • 288-290: Shaman, Animist, Goblin Sorcerer - by Nelgirith
  • 291-293: by Cepheus
  • 294-296: Mummy upgrades - by Nelgirith
  • 297: Azure Dragon - by Wulfstan8182
  • 298: Werewolf - by Daystar
  • 299-301: Crusaders - by 2ndHero
  • 302: Illusionist - by Radar
  • 303: Elven Cavalry - by Radar
  • 305: Catapult - by Softmama
  • 306: ? - by Softmama
  • 307: ? - by Shadow of Death
  • 308-310: ? - by Kartan
  • 311-313: Piégeur, Pilloneur, Artificier (Lvl 3 shooter) - by Le_Faucheur
  • 314-324: Sharpshooter, Enchanter, Ice Demon, Venom Spawn, Azure/Rust/Faerie Dragon, Battle/Earth/Fire/Ice Titan - by E-Lysander
  • 325: Magog - by Eugen_Cosmarul

Add some new creatures to your maps

With the Mapmaker Pack, adding new creatures to your maps is as easy as adding official creatures!

Download the NCF Mapmaker Pack (10.6 Mb)
Last update: v1.1 on 23rd february 08

  1. Copy the contents of this archive in your ToE installation folder. This will add 2 files:
    • bin/H5_MapEditor.NCF.exe (the new map editor executable)
    • data/NCF__MapEditor_Core.pak
  2. Move the framework core mod (NCF__Core.h5u) in the data/ folder, and rename it to "NCF__Core.pak"
  3. Likewise, move any creature mod you want to use in data/, with the .pak extension
  4. Launch the map editor through the new executable (H5_MapEditor.NCF.exe)

The new creatures icons will appear right in the map editor Monsters panel, with the official creatures. If a creature does not appear, contact the mod author so that he adds the AdvMapObjectLink file in his mod.

Note that the map editor only loads the .pak files from the data/ folder, while the game also loads the mods from UserMODs/. This means in particular that you don't need to keep two copies of the mods: if you have them in data/, the game will load them as well.

Creating new creatures

First, start by creating your creature mod, by replacing an existing creature or using the CREATURE_SNOW_APE slot for instance. This is not an easy process, and you can ask for advices and help on the forums. Once you know you will be able to release your mod, contact me, and I'll get you a slot reserved. The list can be extended at will, so you will get what you ask for, no matter how many creatures you're making.

You will then have to edit or rename 3 or 4 files, and we'll check the compatibility with the framework. The procedure to make your creature appear in the editor is detailed in the Mapmaker Pack readme file. Complete tutorials should be gathered here as soon as they are ready.

Changelog

  • » 23/01/08 (1.1)
    • increased the number of creatures' slots to 500
    • updated AdvMapSharedGroup (all "published creatures" can now appear in random stacks)
    • updated common script id list
    • changed the name of the core mod to NCF__Core.h5u (you should delete the older New_Creatures_Framework.h5u)
    • Published creatures (34): 180-192, 200-203, 209-216, 218-219, 273-276, 279-281
  • » 12/01/08 (1.01)
    • added script id CREATURE_ARCANE_BLADES (188)
    • added script id CREATURE_BLACK_KNIGHT (89)
  • » 07/01/08 (1.0)
    • first public release
Recherche
En ligne
Invitées: 9, Membres: 3 ...
Assassas77
Baloo
Darkjak


Bon anniversaire, NIEPCERON, Elrath, yoshivslink, Pipounette

Record: 93
(Membres: 1, Invitées: 92) le 06 jun : 17:33

Membres: 9131
Dernier membre: YANN BOISELLE
Surfez en music


Chatbox
Vous devez être identifié pour poster des commentaires sur ce site. Veuillez vous identifier ou vous inscrire si vous n'êtes pas enregistré.


bullet Cart
bullet 03 fév : 16:21
Au fait, ca te fait quel age maintenant, 13, 14 ? lol le débil komen jlé kc ptdrr tro débil ! Mamycompote®


bullet Cythraul
bullet 03 fév : 10:16
Va'tfère sale déambulateur.
bullet Cart
bullet 02 fév : 15:56
(J'savais que j'aurais du t'insulter, quel con... ca m'apprendra à etre sympa !)
bullet Cart
bullet 02 fév : 15:55
Tu dis ca pasque t'es énervé
bullet Cythraul
bullet 02 fév : 15:28
Tous ces gentils mots, ça fait chavirer, merci tout le monde.
Tout le monde sauf Cart, toi t'es en retard, tout ce dont tu as droit, c'est un blocage en règle de ton message, grokon.
bullet Cart
bullet 01 fév : 18:25
[bloqué par l'admin]
bullet Sar-Symius
bullet 01 fév : 15:26
Eh ben... quand je vois ton état, je comprends mieux pourquoi beaucoup de couples vont mal, ces temps-ci !
bullet Aphrodite
bullet 31 jan : 23:02
Pourquoi les anniversaires sont joyeux ? Pourquoi doivent-ils être bons ? Surtout que l'on souhaite ça à 6trolls ?

Félicitations cythraul, tu viens de perdre une année dans les jours qui te restent à vivre, tu peux être fier de toi... Sur ce bonne nuit la compagnie.
bullet Darkjak
bullet 31 jan : 23:01
Et ben...j'ai failli rater l'événement de la journée tiens !
Bon anniversaire cher Cythraul !

bullet Odomar
bullet 31 jan : 20:05
Joyeux anniversaire Cythraul !
bullet Assassas77
bullet 31 jan : 20:01
Heureux anniversaire M. Cythraul
bullet Monster Munch
bullet 31 jan : 18:38
Joyeux anniversaire Cythraul!
bullet Le Tavernier
bullet 31 jan : 18:04
Ô mon Maître, je ne saurais imaginer quel âge vénérable vous devez avoir pour avoir une sagesse aussi grande...

Joyeux anniversaire quoi qu'il en soit !
bullet Sar-Symius
bullet 31 jan : 17:59
Joyeux anniversaire, Desintegrator-Moderator !
bullet Baloo
bullet 31 jan : 17:33
Joyeux anniversaire, monsieur Cythraul

Espérons une bonne cargaison de boulets d'anniversaire, qu'on te laissera modérer tout seul
bullet Cauraus
bullet 31 jan : 16:14
Bon anniversaire le grand maitre de tout l'univers Cythraul.
bullet Findann
bullet 31 jan : 09:22
bon anniversaire seigneur incontesté des cyth ...et du forum
bullet Lord of Liches
bullet 31 jan : 07:51
Puissent*
Ca m'apprendra à faire de glorieuses oraisons pour notre bien-aimé tyran.
bullet Lord of Liches
bullet 31 jan : 07:36
Bon anniversaire Cyth! Puisse la santé, le bonheur et Captain Obvious te garder en cette nouvelle année!

Et merci d'avoir accepté de distiller ton savoir à un vieux cadavre desséché.
bullet Sar-Symius
bullet 25 jan : 15:27
Bon anniversaire en retard à notre très cher Pierre Jambon.
@Assassas77 : effectivement, très belle bannière.